Introduction to Coding will see students Create and Build their own game. Coding is becoming more and more important in today’s society.
It is now part of the national curriculum in primary schools. However, it is often taught as a dry and boring subject – with little creative imagination coming from the syllabus.
When they build their first game they will be using if and else statements, going loopy, using functions, using classes and objects.
Some of the task’s students will be taking part over the course of the week include:
- Not all snakes slither (calculating with Python, Variables are like Labels, Using Variables, Strings, Lists, Tuples, Programming Puzzles)
- Drawing with turtles (creating a canvas, moving the turtle, programming puzzles, asking questions to the turtles)
- Beginning your first game (if and else statements, going loopy, using functions, using classes and objects)
- Bounce (whack the bouncing ball, creating the game canvas, adding some action, making the call bounce)
- Mr Stick Man game (Ma Stick man game plan, Getting GIMP, creating the game elements, loading the stick figure, creating the animate function, making the stick man move, the final game).
The emphasis for this course is on fun and experimentation. No experience necessary.
Our Coding Camp will take place daily at the following schedule:
I am currently studying Mathematics at Edinburgh University. I have 3 A*s in A-level, in Maths, Further Maths, and Physics. Once I have finished my degree, I would like to work towards completing my PHD, and then become a teacher.
I have been "that one kid who gets maths" for as long as I can remember, so what better way to use that power than sharing what I know with others? During the recent lockdown I have helped tutor GCSE students.
In my spare time I enjoy listening to music and reading; my favourite book is Music by the Numbers. This book combines both my passions and shows how music has influenced mathematics, physics, and astronomy from ancient Greece to the twentieth century.